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Would you play a MMORPG GTA?

Started by fifatianruo, 2016-01-12 08:16

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fifatianruo

Bartle refers to the system of "brotherhood" to support many games online as a microcosm of this behavior: "The players are free to form ArcheAge Gold groups with people who share the same ideas and organize, but want some unions are democratic Some autocratic, and I dare. Some say theocratic and everything else. "

Griefing, the development of virtual communities who abuses and not against the rules, even the world will be invited.

Does that interest you? I think that goes against the whole point of the GTA experience that is inherently narcissistic in his appeal. In Grand Theft Auto games, the player - the player Single - represents an escalation of the position of power in a world that effectively becomes their actions. Any other character in the game is a puppet of the narrative journey - it feels good, it's fun; Brian De Palma's film Scarface back to you, as the explosion on the boulevards of sun idly choose his next victim, Nietzsche superman, ruthless, suffering or tolerance for the weak. you can see the more at http://www.vgolds.com/arche-age/gold/276-3-1.html

fifatianruo


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